d3d_model_load_fast
An extension for GameMaker 8.1 which had a couple of ways to create/modify GameMaker models, one in particular is to load models faster than the built-in GameMaker 8.1 d3d_model_load function. It is mainly used to merge two different models, creating a smooth transition from the two and is such used for character animation.
Downloads
d3d_model_load_fast for GameMaker 8.1 - Works on last known version of GameMaker 8.1. Very unlikely to run properly under alternative runners.
Games that use this extension
Because of links dying off and downloads no longer becoming available, we aren't able to feature every single game that could have this extension.
- Celaria - Used for character animation. However, no version of the game that used the extension has been released since the game switched to GameMaker Studio and used an animation system which worked by using shaders.
- The Deep Well - Used for character and loading screen animations.
- Brick Hill Legacy - A game based on Roblox/Blockland. For the game client, It uses the extension to modify the world's bricks without having to regenerate everything each time the world changes.