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Celaria web .BAO generator

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Disclaimer

This is an unofficial tool for Celaria and isn't officially supported. Only report issues and give feedback to BunnyNabbit.

Help

Upload multiple .obj animation frames to this tool, they all must only contain triangles and have the same defined triangle/vertices count. Generated .bao files may crash the game if the input .obj files don't follow.

Materials can be defined for faces based on the material name. Celaria uses the following material names:

Different parts can also be defined, this is mainly used by the game to hide certain parts such as the character's head. Part names are:

Sample | Character with idle animation - Two .obj files and uses all features described.

Privacy

Files uploaded to the server will be processed, logged and stored for the purpose of debugging issues and security. Successful conversions will also increment the real-time conversion counter.

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